Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs > API/Editor/UnrealEd/Dialogs/SDlgPickAssetPath
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SDlgPickAssetPath::FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h |
Include | #include "Dialogs/DlgPickAssetPath.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SDlgPickAssetPath >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | AllowReadOnlyFolders
(
bool InArg |
If true, read only folders will be displayed |
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WidgetArgsType & | DefaultAssetPath
(
FText InArg |
|
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WidgetArgsType & |
Typedefs
Name | Description |
---|---|
WidgetArgsType |