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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs > API/Editor/UnrealEd/Dialogs/SDlgPickAssetPath > API/Editor/UnrealEd/Dialogs/SDlgPickAssetPath/FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h |
| Include | #include "Dialogs/DlgPickAssetPath.h" |
WidgetArgsType & AllowReadOnlyFolders
&40;
bool InArg
&41;
Remarks
If true, read only folders will be displayed