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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs > API/Editor/UnrealEd/Dialogs/PromptUserIfExistingObject
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h |
| Include | #include "Dialogs/Dialogs.h" |
bool PromptUserIfExistingObject
(
const FString & Name,
const FString & Package,
const FString & Group,
class UPackage *& Pkg
)