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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h |
| Include | #include "Dialogs/DlgReferenceTree.h" |
Syntax
struct FReferenceGraphNode
Remarks
A struct representing a node in the reference graph
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bVisited | If the node has been visited while populating the reference tree. | |
| TSet< FReferenceGraphNode * > | Links | Links from this nodes object. Each link represents a reference to the object. | |
| UObject * | Object | The object this node represents |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FReferenceGraphNode
(
UObject* InObject |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UObject * | GetObjectToDisplay
(
bool bShowScriptReferences |
Returns the object that should be displayed on the graph |