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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/CookOnTheSide > API/Editor/UnrealEd/CookOnTheSide/UCookOnTheFlyServer
- ICookInfo::IsIterative()
- UCookOnTheFlyServer::IsIterative()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
virtual bool IsIterative()
Remarks
Returns true if the cooker is cooking after a previous cook session and is cooking only the changed files. Returns false if the cooker is doing a recook of all packages discovered in the session. Returns false if not yet initialized, but it will be initialized whenever a session is in progress (GetSessionPlatforms is non-empty). When IsIterative is true, systems that write artifacts to the cook output should load/update/resave their artifacts.