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Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
bool IsCookingDLC&40;&41; const
Remarks
Is the local CookOnTheFlyServer cooking a DLC plugin rather than a Project+Engine+EmbeddedPlugins?