Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void Initialize
&40;
ECookMode::Type DesiredCookMode,
ECookInitializationFlags InCookInitializationFlags,
const FString & OutputDirectoryOverride
&41;
Remarks
Initialize *this so that either CookOnTheFly or CookByTheBook can be started and ticked