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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/CookOnTheSide > API/Editor/UnrealEd/CookOnTheSide/UCookOnTheFlyServer
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
| Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Syntax
struct FCookOnTheFlyStartupOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBindAnyPort | Wether the network file server or the I/O store connection server should bind to any port | |
| bool | bPlatformProtocol | Whether the network file server should use a platform-specific communication protocol instead of TCP (used when bZenStore == false) | |
| bool | bZenStore | Whether to save the cooked output to the Zen storage server. | |
| TArray< ITargetPlatform * > | TargetPlatforms | Target platforms |