Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/CookOnTheSide > API/Editor/UnrealEd/CookOnTheSide/UCookOnTheFlyServer > API/Editor/UnrealEd/CookOnTheSide/UCookOnTheFlyServer/FCookOnTheFlySer-
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
| Include | #include "CookOnTheFlyServer.cpp" |
virtual const ITargetPlatform * AddPlatform
(
FName PlatformName,
bool & bOutAlreadyInitialized
)
Remarks
Request cooker set up and be ready to cook PlatformName.