Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UResavePackagesCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
| Include | #include "Commandlets/ResavePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
static bool TryVirtualization
(
const TArray < FString > & FilesToSubmit,
FText & InOutDescription
)