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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UResavePackagesCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
Include | #include "Commandlets/ResavePackagesCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
virtual void LoadAndSaveOnePackage
&40;
const FString & Filename
&41;
Remarks
Loads and saves a single package