Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- ULoadPackageCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h |
| Include | #include "Commandlets/LoadPackageCommandlet.h" |
Syntax
class ULoadPackageCommandlet : public UCommandlet
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULoadPackageCommandlet
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ParseLoadListFile
(
FString& LoadListFilename, |
Parse the given load list file, placing the entries in the given Tokens array. |