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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UInternationalizationConditioningCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h |
Include | #include "Commandlets/InternationalizationConditioningCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp |
void LoadLegacyLocalizationFiles
&40;
const FString & SourcePath,
const FString & NativeLanguage,
const TArray< FString > & LanguagesToProcess
&41;