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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UGatherTextCommandletBase
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h |
Include | #include "Commandlets/GatherTextCommandletBase.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp |
bool GetStringFromConfig
&40;
const TCHAR &42; Section,
const TCHAR &42; Key,
FString & OutValue,
const FString & Filename
&41;