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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UDiffAssetsCommandlet
Type | Name | Description | |
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bool | ExportFilesToTextAndDiff
(
const FString& Params |
The meat of the commandlet, this can be called from the editor Format of commandline is as follow File1.uasset File2.uasset -DiffCmd="C:/Program Files/Araxis/Araxis Merge/AraxisP4Diff.exe {1} {2}" |
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bool | ExportFilesToTextAndDiff
(
const FString& Filename1, |
Runs an external diff utility |