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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UDerivedDataCacheCommandlet > API/Editor/UnrealEd/Commandlets/UDerivedDataCacheCommandlet/FObjectReferencer
- FGCObject::GetReferencerName()
- UDerivedDataCacheCommandlet::FObjectReferencer::GetReferencerName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Private/Commandlets/DerivedDataCacheCommandlet.cpp |
| Include | #include "Commandlets/DerivedDataCacheCommandlet.cpp" |
virtual FString GetReferencerName&40;&41; const
Remarks
Overload this method to report a name for your referencer