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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UBaseIteratePackagesCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/BaseIteratePackagesCommandlet.h |
| Include | #include "Commandlets/BaseIteratePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/BaseIteratePackagesCommandlet.cpp |
virtual void PerformPreloadOperations
&40;
FLinkerLoad &42; PackageLinker,
bool & bSavePackage
&41;
Remarks
Allow the commandlet to perform any operations on the export/import table of the package before all objects in the package are loaded.
Parameters
| Name | Description |
|---|---|
| PackageLinker | the linker for the package about to be loaded |
| bSavePackage | [in] indicates whether the package is currently going to be saved [out] set to true to resave the package |