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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > FResourceStatReporter
- FResourceStatReporter::CreateReport()
- FResourceStatReporter_TotalMemoryPerAsset::CreateReport()
- FResourceStatReporter_AssetDuplication::CreateReport()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
Include | #include "Commandlets/EditorCommandlets.h" |
bool CreateReport
&40;
const TArray< struct FPackageResourceStat > & ResourceStats
&41;
Remarks
Creates a report using the specified stats. The type of report created depends on the reporter type. true if the report was created successfully; false otherwise.
Parameters
Name | Description |
---|---|
ResourceStats | the list of resource stats to create a report for. |