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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat/FSkeletalMeshStats > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat/FSkeletalMeshStats/ToCSV
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
| Include | #include "Commandlets/AnalyzeReferencedContentStat.h" |
FString ToCSV
&40;
const FString & LevelName
&41; const
Remarks
This takes a LevelName and then looks for the number of Instances of this StatMesh used within that level