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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat/FSkeletalMeshStats
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
| Include | #include "Commandlets/AnalyzeReferencedContentStat.h" |
bool ShouldLogStat&40;&41; const
true if this asset type should be logged