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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h |
| Include | #include "Commandlets/TextAssetCommandlet.h" |
Syntax
enum ETextAssetCommandletMode
{
ResaveText,
ResaveBinary,
RoundTrip,
LoadBinary,
LoadText,
FindMismatchedSerializers,
GenerateSchema,
}
Values
| Name | Description |
|---|---|
| ResaveText | |
| ResaveBinary | |
| RoundTrip | |
| LoadBinary | |
| LoadText | |
| FindMismatchedSerializers | |
| GenerateSchema |