Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Builders
Inheritance Hierarchy
- UBrushBuilder
- UEditorBrushBuilder
- UTetrahedronBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h |
| Include | #include "Builders/TetrahedronBuilder.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=BrushSettings, EditInlineNew, Meta=(DisplayName="Sphere"))
class UTetrahedronBuilder : public UEditorBrushBuilder
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | GroupName | ||
| float | Radius | The radius of this sphere | |
| int32 | SphereExtrapolation | How many iterations this sphere uses to tessellate its geometry |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTetrahedronBuilder
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildTetrahedron
(
float R, |
||
| void | Extrapolate
(
int32 a, |
Overridden from UEditorBrushBuilder
| Type | Name | Description | |
|---|---|---|---|
| bool | Build
(
UWorld* InWorld, |