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Unreal Engine C++ API Reference > Editor > UnrealEd > Builders > UTetrahedronBuilder
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h |
Include | #include "Builders/TetrahedronBuilder.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp |
virtual void Extrapolate
&40;
int32 a,
int32 b,
int32 c,
int32 Count,
float InRadius
&41;