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Unreal Engine C++ API Reference > Editor > UnrealEd > Builders > UEditorBrushBuilder
- UBrushBuilder::Poly4i()
- UEditorBrushBuilder::Poly4i()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Builders/EditorBrushBuilder.h |
Include | #include "Builders/EditorBrushBuilder.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp |
virtual void Poly4i
&40;
int32 Direction,
int32 i,
int32 j,
int32 k,
int32 l,
FName ItemName,
bool bIsTwoSidedNonSolid
&41;