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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Builders > API/Editor/UnrealEd/Builders/UCylinderBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h |
| Include | #include "Builders/CylinderBuilder.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp |
virtual void BuildCylinder
&40;
int32 Direction,
bool InAlignToSide,
int32 InSides,
float InZ,
float Radius
&41;