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Unreal Engine C++ API Reference > Editor > UnrealEd > Builders > UConeBuilder
- UObject::PostEditChangeProperty()
- UEditorBrushBuilder::PostEditChangeProperty()
- UConeBuilder::PostEditChangeProperty()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h |
Include | #include "Builders/ConeBuilder.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
UObject interface