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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h |
| Include | #include "EditorViewportCommands.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportCommands.cpp |
TSharedRef < SWidget > BuildViewModeOptionsMenu
(
TSharedPtr < FUICommandList > CommandList,
EViewModeIndex ViewModeIndex,
ERHIFeatureLevel::Type FeatureLevel,
TMap < int32 , FName > & ParamNameMap
)
Remarks
Build the viewmode otions menu. The widget containing the viewmode options.
Parameters
| Name | Description |
|---|---|
| CommandList | The command list to be used with the menu builder. |
| ViewModeIndex | The current viewmode, as the options change per viewmode. |
| FeatureLevel | The feature level to build the option menu for. |
| ParamNameMaps | A map allowing to convert from each menu index to an asset name. |