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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/AutoReimport > API/Editor/UnrealEd/AutoReimport/FAssetSourceFilenameCache
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, const FAssetData &, const FString & >
- FAssetSourceFilenameCache::FAssetRenamedEvent
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h |
| Include | #include "AutoReimport/AssetSourceFilenameCache.h" |
Syntax
class FAssetRenamedEvent : public TBaseMulticastDelegate_TwoParams< void, const FAssetData &, const FString & >
Remarks
Event for when an asset has been renamed, and has been updated in our source file cache