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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Animation > API/Editor/UnrealEd/Animation/UEditorAnimSegment
- UEditorAnimBaseObj::PropertyChangeRequiresRebuild()
- UEditorAnimSegment::PropertyChangeRequiresRebuild()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h |
| Include | #include "Animation/EditorAnimSegment.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp |
virtual bool PropertyChangeRequiresRebuild
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;