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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Animation > API/Editor/UnrealEd/Animation/UEditorAnimBaseObj
| Type | Name | Description | |
|---|---|---|---|
| void | PreEditChange
(
FProperty* PropertyThatWillChange |
This is called when a property is about to be modified externally | |
| void | PreEditChange
(
FEditPropertyChain& PropertyAboutToChange |
This alternate version of PreEditChange is called when properties inside structs are modified. |