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Unreal Engine C++ API Reference > Editor > UnrealEd > Analytics
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCrashReportsPrivacySettings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Analytics/CrashReportsPrivacySettings.h |
Include | #include "Analytics/CrashReportsPrivacySettings.h" |
Syntax
class UCrashReportsPrivacySettings :
public UObject,
public IImportantToggleSettingInterface
Remarks
CrashReportsPrivacySettings
A configuration class that holds information for the user's privacy settings. Supplied so that the editor 'remembers' the last setup the user had.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bSendUnattendedBugReports | Determines whether the editor automatically sends some bug reports Epic Games in order to improve Unreal Engine. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UCrashReportsPrivacySettings
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |