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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ActorFactories
Type
typedef TBaseDelegate_OneParam< USkeletalMesh *, const FAssetData & > FGetSkeletalMeshFromAssetDelegate
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h |
| Include | #include "ActorFactories/ActorFactorySkeletalMesh.h" |