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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/AHierarchicalLODVolume
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h |
| Include | #include "HierarchicalLODVolume.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLODVolume.cpp |
bool IsActorIncluded
(
const AActor * InActor
) const