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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditorUtils
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static TArray< UWidget &42; > PasteWidgets
&40;
TSharedRef< FWidgetBlueprintEditor > BlueprintEditor,
UWidgetBlueprint &42; BP,
FWidgetReference ParentWidget,
FName SlotName,
FVector2D PasteLocation
&41;