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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditorUtils
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static TOptional< FWidgetThumbnailProperties > DrawSWidgetInRenderTarget
&40;
UUserWidget &42; WidgetInstance,
UTextureRenderTarget2D &42; RenderTarget2D
&41;