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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditor
- IToolkit::GetBaseToolkitName()
- FAssetEditorToolkit::GetBaseToolkitName()
- FBlueprintEditor::GetBaseToolkitName()
- FWidgetBlueprintEditor::GetBaseToolkitName()
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include | #include "WidgetBlueprintEditor.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
virtual FText GetBaseToolkitName&40;&41; const
Remarks
Returns the localized name of this toolkit type (typically just "