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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FDesignerSurfaceElement
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
| Include | #include "DesignerExtension.h" |
void SetOffset
&40;
TAttribute< FVector2D > InOffset
&41;
Remarks
Sets the offset after laid out in that location