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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FDesignerExtension
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
| Include | #include "DesignerExtension.h" |
virtual void Paint
&40;
const TSet< FWidgetReference > & Selection,
const FGeometry & AllottedGeometry,
const FSlateRect & MyCullingRect,
FSlateWindowElementList & OutDrawElements,
int32 LayerId
&41; const
Remarks
Called to paint the extension.