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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FDelegateEditorBinding
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h |
| Include | #include "WidgetBlueprint.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp |
bool IsBindingValid
(
UClass * Class,
class UWidgetBlueprint * Blueprint,
FCompilerResultsLog & MessageLog
) const