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API > API/Editor > API/Editor/ToolMenusEditor
| Name | UToolMenuEditorDialogSection |
| Type | class |
| Header File | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h |
| Include Path | #include "ToolMenusEditor.h" |
Syntax
UCLASS ()
class UToolMenuEditorDialogSection : public UToolMenuEditorDialogBlock
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolMenuEditorDialogObject → UToolMenuEditorDialogBlock → UToolMenuEditorDialogSection
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
UToolMenu* InMenu, |
ToolMenusEditor.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
ToolMenusEditor.h |
Overridden from UToolMenuEditorDialogObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void LoadState() |
ToolMenusEditor.h |