Navigation
API > API/Editor > API/Editor/TextureEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTextureEditorSettings
References
| Module | TextureEditor |
| Header | /Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h |
| Include | #include "TextureEditorSettings.h" |
Syntax
class UTextureEditorSettings : public UObject
Remarks
Implements the Editor's user settings.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< ETextureEditorBackgrounds > | Background | The type of background to draw in the texture editor view port. | |
| FColor | BackgroundColor | Background and foreground color used by Texture preview view ports. | |
| FColor | CheckerColorOne | The first color of the checkered background. | |
| FColor | CheckerColorTwo | The second color of the checkered background. | |
| int32 | CheckerSize | The size of the checkered background tiles. | |
| TEnumAsByte< ETextureEditorCubemapViewMode > | CubemapViewMode | The view mode when previewing cubemap textures. | |
| TEnumAsByte< ETextureEditorSampling > | Sampling | The texture sampling mode used to render textures in the texture editor view port. | |
| FColor | TextureBorderColor | Color to use for the texture border, if enabled. | |
| bool | TextureBorderEnabled | If true, displays a border around the texture. | |
| TEnumAsByte< ETextureEditorVolumeViewMode > | VolumeViewMode | The view mode when previewing volume textures. | |
| ETextureEditorZoomMode | ZoomMode | Whether the texture should scale to fit or fill the view port, or use a custom zoom level. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTextureEditorSettings
(
const FObjectInitializer& ObjectInitializer |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | FitToViewport | There are now more than 2 zoom modes, so this value is no longer used. Please use ZoomMode instead. |