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Unreal Engine C++ API Reference > Editor > TextureEditor > Interfaces > ITextureEditorToolkit
References
Module | TextureEditor |
Header | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h |
Include | #include "Interfaces/ITextureEditorToolkit.h" |
bool IsCurrentZoomMode
&40;
ETextureEditorZoomMode ZoomMode
&41; const
Remarks
Returns true if this is the current zoom mode. Useful for Slate bindings.