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Unreal Engine C++ API Reference > Editor > TextureEditor > Interfaces > ITextureEditorToolkit
References
Module | TextureEditor |
Header | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h |
Include | #include "Interfaces/ITextureEditorToolkit.h" |
void CalculateTextureDimensions
&40;
int32 & OutWidth,
int32 & OutHeight,
int32 & OutDepth,
int32 & OutArraySize,
bool bInIncludeBorderSize
&41; const
Remarks
Calculates the display size of the texture, optionally including the size of the displayed texture border