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Unreal Engine C++ API Reference > Editor > TextureEditor
References
Module | TextureEditor |
Header | /Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h |
Include | #include "TextureEditorSettings.h" |
Syntax
enum ETextureEditorZoomMode
{
UMETA =(DisplayName = "Specific Zoom Level"),
UMETA =(DisplayName = "Scale Down to Fit"),
UMETA =(DisplayName = "Scale to Fill"),
}
Values
Name | Description |
---|---|
UMETA | |
UMETA | |
UMETA |