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API > API/Editor > API/Editor/SubobjectEditor > API/Editor/SubobjectEditor/SSubobjectEditor
References
| Module | SubobjectEditor |
| Header | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include | #include "SSubobjectEditor.h" |
| Source | /Engine/Source/Editor/SubobjectEditor/Private/SSubobjectEditor.cpp |
virtual EVisibility GetEditBlueprintButtonVisibility&40;&41; const
The visibility of the Edit Blueprint button (only visible with an actor instance that is created from a blueprint)