Navigation
API > API/Editor > API/Editor/SubobjectEditor > API/Editor/SubobjectEditor/SSubobjectEditor
- SSubobjectEditor::AddNewSubobject()
- SSubobjectInstanceEditor::AddNewSubobject()
- SSubobjectBlueprintEditor::AddNewSubobject()
References
| Module | SubobjectEditor |
| Header | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include | #include "SSubobjectEditor.h" |
FSubobjectDataHandle AddNewSubobject
&40;
const FSubobjectDataHandle & ParentHandle,
UClass &42; NewClass,
UObject &42; AssetOverride,
FText & OutFailReason,
TUniquePtr< FScopedTransaction > InOngoingTransaction
&41;
Remarks
Add a new subobject to the given parent via the subobject data subsystem