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API > API/Editor > API/Editor/SubobjectEditor > API/Editor/SubobjectEditor/SSubobjectBlueprintEditor
References
| Module | SubobjectEditor |
| Header | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectBlueprintEditor.h |
| Include | #include "SSubobjectBlueprintEditor.h" |
| Source | /Engine/Source/Editor/SubobjectEditor/Private/SSubobjectBlueprintEditor.cpp |
static void BuildMenuEventsSection
&40;
FMenuBuilder & Menu,
UBlueprint &42; Blueprint,
UClass &42; SelectedClass,
FCanExecuteAction CanExecuteActionDelegate,
FGetSelectedObjectsDelegate GetSelectedObjectsDelegate
&41;
Remarks
Fills out an events section in ui.
Parameters
| Name | Description |
|---|---|
| Menu | the menu to add the events section into |
| Blueprint | the active blueprint context being edited |
| SelectedClass | the common component class to build the events list from |
| CanExecuteActionDelegate | the delegate to query whether or not to execute the UI action |
| GetSelectedObjectsDelegate | the delegate to fill the currently select variables / components |