Navigation
API > API/Editor > API/Editor/SubobjectDataInterface > API/Editor/SubobjectDataInterface/USubobjectDataSubsystem
References
| Module | SubobjectDataInterface |
| Header | /Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataSubsystem.h |
| Include | #include "SubobjectDataSubsystem.h" |
| Source | /Engine/Source/Editor/SubobjectDataInterface/Private/SubobjectDataSubsystem.cpp |
FSubobjectDataHandle FindSceneRootForSubobject
&40;
const FSubobjectDataHandle & InHandle
&41; const
Remarks
Find the scene root for a given subobject handle. If this is an actor, then it will return the handle pointing to its DefaultSceneRoot. If this is a component, it will walk the parent chain until it finds the DefaultSceneRoot.