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API > API/Editor > API/Editor/StructViewer
| Name | FStructViewerFilterFuncs |
| Type | class |
| Header File | /Engine/Source/Editor/StructViewer/Public/StructViewerFilter.h |
| Include Path | #include "StructViewerFilter.h" |
Syntax
class FStructViewerFilterFuncs
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FStructViewerFilterFuncs() |
StructViewerFilter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EStructFilterReturn IfInChildOfStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the given struct is a child-of any of the structs in a set. | StructViewerFilter.h | |
virtual EStructFilterReturn IfInStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the struct is in the structs set. | StructViewerFilter.h | |
virtual EStructFilterReturn IfMatchesAllInChildOfStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the given struct is a child-of ALL of the classes in a set. | StructViewerFilter.h |