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API > API/Editor > API/Editor/StructUtilsEditor
The public interface to this module
| Name | FStructUtilsEditorModule |
| Type | class |
| Header File | /Engine/Source/Editor/StructUtilsEditor/Public/StructUtilsEditorModule.h |
| Include Path | #include "StructUtilsEditorModule.h" |
Syntax
class FStructUtilsEditorModule :
public IModuleInterface ,
public FStructureEditorUtils::INotifyOnStructChanged
Inheritance Hierarchy
- FStructureEditorUtils::INotifyOnStructChanged → FStructUtilsEditorModule
Implements Interfaces
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
StructUtilsEditorModule.h | ||
virtual void StartupModule() |
StructUtilsEditorModule.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostChange
(
const UUserDefinedStruct* Struct, |
StructUtilsEditorModule.h | ||
virtual void PreChange
(
const UUserDefinedStruct* Struct, |
INotifyOnStructChanged. | StructUtilsEditorModule.h |